I realize that one of the immediate weaknesses of what I want to accomplish is limited by the availability of Windows to people who might be interested in learning. Although Windows accounts for a very large share of computer operating systems, not everybody uses it. Luckily, I’ve had very promising results running Orbiter through Wine, a Windows implementation for Linux, Mac, etc. I’m planning on writing up a supplemental guide and posting it here once its ready so that anyone who is interested can get on board.
I have written the first versions of the first two lessons. They are in a completed state, although I feel like they warrant some refinement along the way. In any case, I present them here to you, I hope that you find them interesting and helpful. Please let me know if you find any mistakes along the way, whether it by in grammar, factual claims, methodology, pacing, teaching methods, etc.
Welcome to this new blog where I hope to explore with you principals of space flight as demonstrated through Martin Schweiger’s space simulator program Orbiter. In the following weeks and months, I plan to release content on this blog that can easily be followed and guide you through the basic steps of getting Orbiter set up on your computer as well as taking you through your first few flights. Along the way I will provide an explanation of the physics behind what you are doing, and hope to open discussions about science, astronomy, engineering and philosophy as it relates to each scenario we deal with.
Over time, my goal is to establish an informal course curriculum intended as a freely available online college level class. I am a big fan of the OpenCourseWare movement and want to contribute to it in my own small way. This will be achieved by adhering to the same standard of educational presentation as established by University level education as well as setting standards for knowledge and abilities. I understand that this is a big undertaking and will take a considerable effort and commitment to ensuring the level of quality needed.